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Merging Minds, 2023, multiplayer video game
River Shakujo, 2023, hazel, cast bronze, wax, hemp rope, foraged natural materials, 190 x 15 x 10 cm
Ash Shakujo, 2023, hazel, cast bronze, wax, wool, hemp rope, foraged natural materials, 190 x 15 x 10 cm
Swaledale Shakujo, 2023, hazel, cast bronze, wax, hemp rope, foraged natural materials, 190 x 15 x 10 cm
Deep Dive, 2021, virtual reality video game and installation environment
7100AD, 2020-ongoing, virtual reality video game
7100AD: Air (sculptures), 2021-22. Image Ⓒ Korean Cultural Centre UK 2022. Photo by Dan Weill.
Herald, 2023, site-specific augmented reality experience
Cosmic Garden, 2021, immersive installation. Installation view at Attenborough Arts Centre, Leicester. Photo by Reece Straw.
Feedback Liturgy, 2019, cast bronze, powder-coated steel, wood, polyurethane, electronics, cables, dimensions variable. Sound design by Dylan Henry Price.
Wave, 2019, neon and transformer, 75 x 70 cm
Mokugyo, 2019, polyurethane on CNC-machined chemiwood, cast bronze, marine rope
Harmonic Resonance, 2019, oil on panel, 100 x 100 x 4 cm (framed). Private collection.
Cultivation I & II, 2018, gold-plated cast bronze and brass, dimensions variable
Bee Brain Camera, 2021, biodegradable 3D print and web camera
Wormhole Bell, 2018, cast bronze, 30 x 36 x 30 cm
Prima Materia, 2023, 3D printed recycled PETG and resin, 190 x 100 x 100 cm. Courtesy The Art House, Wakefield. Photo by Emily Ryalls.
Deeper, 2018, oil and acrylic on canvas, 170 x 170 cm. Photo by Tom Carter.
M87* Bells, 2021, brass, aluminium, hemp rope, steel chains, 63 x 76 x 63 cm and 56 x 67 x 56 cm. Courtesy The Art House, Wakefield. Photo by Emily Ryalls.