Documentation of installation at FACT, Liverpool, UK

Deep Dive, 2021

interactive VR experience and installation environment

HTC Vive and controllers, EEG sensors, gaming PC

Deep Dive is an experimental video game commissioned by FACT (Liverpool, UK) as part of the Jerwood Arts/FACT Fellowship Programme. It is a psycho-geographical exploration of the deep sea in VR controlled by EEG sensors.

This immersive experience connects the five states of brainwaves (gamma, beta, alpha, theta, delta) to the five depth zones of the ocean (epipelagic, mesopelagic, bathypelagic, abyssopelagic, hadalpelagic), drawing parallels between states of consciousness and the natural world.

Deep Dive uses viewers’ brainwave data to navigate the unknown depths of the ocean: more mentally-scattered states cause the viewer to stay still, and more mentally-still states cause them to descend, diving deeper into the unknown. Although the surface level offers an idealised, untroubled vision of ocean life, as viewers descend, a more complex, morally ambiguous picture unfurls before them. Lifeforms become more unfamiliar and ugly by human standards. It is here in the darkness that viewers also witness these creatures’ struggle to adapt to environmental changes brought about by human activity.

This work raises pertinent questions about our responsibility as a species and individuals for the wellbeing of others. Gaining a degree of control over one’s mental state requires enhanced self-awareness; as a consequence, this expanded consciousness reveals a fuller picture of the world – both the good and bad. Is it therefore better to remain in blissful ignorance if the suffering of others will continue regardless? Do things that we consider frightening or unfamiliar deserve the same level of consideration as things that are more acceptable, familiar, and beautiful to our eyes? And in the face of these planetary questions that play out over long time scales, does the awareness of an individual really matter? Depending on whether the player takes a short-cut route to the bottom, or stays with the trouble of mastering their state of mind, they experience a different ending to the game.


DEEP DIVE STILL IMAGES

DeepDive-2.jpg

Virtual world map


INSTALLATION VIEWS

Yambe Tam, Deep Dive (2021). Installation view at FACT. Image by Rob Battersby.

Yambe Tam, Deep Dive (2021). Installation view at FACT, Liverpool, UK. Image by Rob Battersby.

Yambe Tam, Deep Dive (2021). Installation view at FACT. Image by Rob Battersby.

Yambe Tam, Deep Dive (2021). Installation view at FACT, Liverpool, UK. Image by Rob Battersby.

Yambe Tam, Deep Dive (2021). Installation view at FACT, Liverpool, UK. Image by Rob Battersby.

Invigilator interface with EEG and progression data.

Yambe Tam, Deep Dive (2021). Installation view at FACT, Liverpool, UK. Image by Rob Battersby.


AUXILIARY WORK: Meditation for a Falling Whale (and other social animals)”, 2021

Commissioned for Artsformation - the Transformer Summit, Framework for Trust.

This guided meditation of Deep Dive (2021) explores the connection between human presence of mind, and the uncertainty of the natural world, following the journey of a whale falling from the surface of the ocean to the seabed. Tracing memories from birth to the construction of a mature identity, to death and the afterlife, the aural prompts connect between and blur human and non-human perceptions. The meditation encourages an inner journey of self-understanding, inviting you to surrender and find comfort in the unfamiliar.

Listen on Spotify

Duration: 14 minutes 55 seconds

Headphones recommended.


CREDITS

Sound composition and spatialisation by Call & Response Studios, with special thanks to Sounds Too Many & TBA21-Academy sound archive.

Software development by Albert Barbu.

Additional thanks to Dr. Rachel Jeffrys -Department of Earth, Ocean, and Ecological Sciences, University of Liverpool.

Commissioned by FACT (Liverpool, UK) as part of the Jerwood Arts FACT Fellowship Programme, supported by Jerwood Arts. Supported using public funding by Arts Council England and funded by Liverpool City Council.




REVIEWS AND OTHER LINKS

Read more about this piece at FACT Liverpool.

Review on Corridor8 by Leah Binns.

Review on Art in Liverpool by Patrick Kirk-Smith.